Two weeks post release, what's next?

mars. 2, 2021 at 6:00 PM
mars. 2, 2021 at 6:00 PM

Dear Wanderers,

Shattered is finally out and oh, what a couple of weeks it has been! We received so much support and feedback, we couldn't thank you enough! Our Discord welcomed lots of newcomers and we're so grateful for that. If you have any question about the game or want to chat with us, don't hesitate to join us too :)

Join our Discord here ♥

Aside from a lot of support for which we can't say thank you enough, we've also received a handful of negative reviews since the launch. We do read every single one of them and try to take them into account (when it's not just a matter of taste). No matter what is the outcome of a review, we still appreciate people taking the time to write feedback!

So, what's next?

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First, a patch notes!

We've been working on a post launch patch notes, to come later this week. Here is what we're focusing on:

  • Fix of some crashes
  • UI bugfix and UX improvement
  • Improvement of global navigation & level art for your in game orientation
  • Balancing of the Demiurges
  • Corrections of localization / descriptions of some items
  • Environment bugfix

Second, Steam Achievements!

They should be ready and implemented this week as well. Most of them will be unlocked retroactively, and the few ones we can't make completely retroactive will be specified in the patch notes. We hope you'll like them :D

Third, new languages!

Simplified Chinese, Spanish, Russian and German are on the making, and should be available next month!

That's for the short term objectives. More globally, know that we're really taking feedback into account and are still working to improve Shattered. Don't hesitate to let us know if you have any question!

Also, if you already played and liked the game, please consider leaving a positive review. It's a tremendous help for us in terms of visibility, and we're definitely not done bettering Shattered ♥ see ya dark.png